Real-time naval combat
Every ship is steered by a real captain or a server-run rival. Line up a broadside, fire from port or starboard, or ram them head-on. Every hit is settled on the server, so fights stay fair.
Hoist the colors
Sail · Ram · Plunder
An online multiplayer pirate game. Command your ship across a living 3D ocean, hunt rival captains, and break their hulls with cannon fire and steel-bowed rams. Every wave is built in code — no maps, no shortcuts. Out now on iPhone, iPad and Android — every captain sails the same waters.

Every ship is steered by a real captain or a server-run rival. Line up a broadside, fire from port or starboard, or ram them head-on. Every hit is settled on the server, so fights stay fair.
Sea, sky and ships are all generated in code. Your hull rides and leans with the swell, and the horizon never ends — no fixed maps, just open water and whoever you meet on it.
Damage earns experience; gold comes from floating treasure and sunken rivals. Spend it on faster sails, a tougher hull and heavier cannons — upgrades you can see on your ship.
Steer and set sail with your left thumb, fire with your right, and track enemies and loot on the radar. On iPad, plug in a keyboard and sail with the arrow keys.